/script TargetUnit("Player");/script UseContainerItem(4,1);/script UseContainerItem(4,2);/script TargetLastEnemy();ENDMACRO 2 "BB" Ability_Hunter_BeastTraining/施放 餵養寵物/script if (not PlayerFrame.inCombat) then if (not GetContainerItemLink(4, 1)) then OpenBag(4); else CastSpellByName("Feed Pet"); PickupContainerItem(4, 1); end end 第一個格是空的/施放 假死/script a=PickupInventoryItem;b=PickupContainerItem;a(1);b(1,10);a(3);b(1,9);a(5);b(1,16);a(6);b(1,15);a(7);b(1,14);a(8);b(1,13);a(9);b(1,12);a(10);b(1,11);a(16);b(1,7);a(18);b(1,8);a(17);b(1,6); a(6);b(1,7); 第2各包包要是空的 拖衣服紅~
/script TargetUnit("Player");/script UseContainerItem(4,1);/script UseContainerItem(4,2);/script TargetLastEnemy();ENDMACRO 2 "BB" Ability_Hunter_BeastTraining/施放 餵養寵物/script if (not PlayerFrame.inCombat) then if (not GetContainerItemLink(4, 1)) then OpenBag(4); else CastSpellByName("Feed Pet"); PickupContainerItem(4, 1); end end 第一個格是空的/施放 假死/script a=PickupInventoryItem;b=PickupContainerItem;a(1);b(1,10);a(3);b(1,9);a(5);b(1,16);a(6);b(1,15);a(7);b(1,14);a(8);b(1,13);a(9);b(1,12);a(10);b(1,11);a(16);b(1,7);a(18);b(1,8);a(17);b(1,6); a(6);b(1,7); 第2各包包要是空的 拖衣服紅~