用記事本開啟遊戲目錄#92;data#92;scripts#92;screens#92;modsscreen.lua檔案,
1.在self.modlinkbutton:SetOnClick( function() self:MoreMods() end )的下一行插入self.cb(true)
2.將下列內容:
function ModsScreen:StartWorkshopUpdate()
if TheSim:UpdateWorkshopMods( function() self:WorkshopUpdateComplete() end ) then
self.updatetask = scheduler:ExecutePeriodic(0, self.ShowWorkshopStatus, nil, 0, self )
else
self:WorkshopUpdateComplete()
end
替換為:
用記事本開啟遊戲目錄#92;data#92;scripts#92;screens#92;modsscreen.lua檔案,
1.在self.modlinkbutton:SetOnClick( function() self:MoreMods() end )的下一行插入self.cb(true)
2.將下列內容:
function ModsScreen:StartWorkshopUpdate()
if TheSim:UpdateWorkshopMods( function() self:WorkshopUpdateComplete() end ) then
self.updatetask = scheduler:ExecutePeriodic(0, self.ShowWorkshopStatus, nil, 0, self )
else
self:WorkshopUpdateComplete()
end
end
替換為:
function ModsScreen:StartWorkshopUpdate()
self:WorkshopUpdateComplete()
end