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  • 1 # 使用者1208090662578

    pose錘子的高度可以透過speed修改,將speed 1 改為0.5高度為原來兩倍~pmodel資料夾下.pos檔案裡有招式:以此為例,幀數為12293~12315 在速度為1的情況下,時間一定,假如此動作為運動狀態,那麼運動距離一定.當speed改為0.5,運動時間增加~距離增加~

    錘大絕動作pose325~327 325是蹲,327是砸~

    Pose 367 #脄

    {

    source 0

    Start 12293

    End 12316

    EffectType 0

    EffectID Pos367

    Action

    {

    start 12293

    end 12315

    speed 1 ‘!!!!!!!!!!!!!!!!!!!!!!!!

    }

    Blend

    {

    Start 12316

    End 12316

    Speed 1

    }

    Attack

    {

    bone = "bau Head","bau Spine1",

    "bau Spine","bau R UpperArm",

    "bau R Forearm","bau R Hand",

    "bau L UpperArm","bau L Forearm",

    "bau L Hand","bad R Thigh",

    "bad R Calf","bad R Foot",

    "bad L Thigh","bad L Calf",

    "bad L Foot","weapon",

    "effect"

    Start 12293

    End 12300

    AttackType 0

    CheckFriend 0

    DefenseValue 0.2

    DefenseMove 8

    TargetValue 0.2

    TargetMove 1

    TargetPose 103

    TargetPoseFront 103

    TargetPoseBack 106

    TargetPoseLeft 105

    TargetPoseRight 104

    }

    }

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