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    沙盒就是圖片上那種玩具了,沒毛病。

    至於沙盒遊戲,維基上的這段可以參考:

    A game in which the player has been freed from traditional video game structure and direction, and instead chooses what, when, and how they want to approach the available content. The term alludes to a child"s sandbox without rules, with play based on open-ended choice. While some sandbox games may include building and creative activities, they are not required. Sandbox games generally employ an open world setting to facilitate the player"s freedom of choice.

    簡而言之,沙盒遊戲是指與傳統的線性流程遊戲不同,玩家可以自由選擇做什麼、怎麼做、何時做的遊戲。另外也提到了,沙盒遊戲常常會選擇“開放世界”為背景;建造與創造並非是沙盒遊戲的必要條件。

    當然也可以這樣說,有些被一致認為是沙盒遊戲的遊戲也可以成為我們評判沙盒的標準。

    1.《我的世界(MineCraft)》

    2.《泰拉瑞亞(Terraia)》

    3.《上古卷軸5》

    4.《打造世界(Craft the World)》

    5.《環世界(Rimworld)》

    6.《腐蝕(Rust)》

    等等等等..........

    說實在的,沙盒遊戲的樣子已經有了許多,未來也一定會有更多的樣子。

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