#include<stdio.h>
#include<time.h>
#include<windows.h>
typedef struct
{
int x,y;
char ch;
}STU;
STU st[100];
//出現位置
void gotoxy(int x, int y)
HANDLE hout;
COORD pos;
pos.X = x;
pos.Y = y;
hout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(hout, pos);
}
/*隱藏游標*/
void show_cursor(int hide)
CONSOLE_CURSOR_INFO cciCursor;
if(GetConsoleCursorInfo(hout, &cciCursor))
cciCursor.bVisible = hide;
SetConsoleCursorInfo(hout, &cciCursor);
/*設定顏色*/
void set_color(int color)
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), color);
main()
int i,j;
show_cursor(0);
srand(time(NULL));
//初始化結構體
for (i=0;i<100;i++)
st[i].x = rand()%80;
st[i].y = rand()%20;
st[i].ch = rand()%(49-47)+48;
while (1)
gotoxy(st[i].x,st[i].y);
set_color(0x2);//最先出現的顏色;
putchar(st[i].ch);
gotoxy(st[i].x,st[i].y-5);
putchar(" ");
st[i].y++;
if (st[i].y-5>=18)
gotoxy(st[i].x,st[i].y-1);
gotoxy(st[i].x,st[i].y-2);
gotoxy(st[i].x,st[i].y-3);
gotoxy(st[i].x,st[i].y-4);
if (st[i].y > 23)
set_color(0xA);//由前一個顏色漸變成的顏色
Sleep(120);
color(0); printf("黑色\n"); color(1); printf("藍色\n"); color(2); printf("綠色\n"); color(3); printf("湖藍色\n"); color(4); printf("紅色\n"); color(5); printf("紫色\n"); color(6); printf("黃色\n"); color(7); printf("白色\n"); color(8); printf("灰色\n"); color(9); printf("淡藍色\n"); color(10); printf("淡綠色\n"); color(11); printf("淡淺綠色\n"); color(12); printf("淡紅色\n"); color(13); printf("淡紫色\n"); color(14); printf("淡黃色\n"); color(15); printf("亮白色\n")幾個基本的顏色;
#include<stdio.h>
#include<time.h>
#include<windows.h>
typedef struct
{
int x,y;
char ch;
}STU;
STU st[100];
//出現位置
void gotoxy(int x, int y)
{
HANDLE hout;
COORD pos;
pos.X = x;
pos.Y = y;
hout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(hout, pos);
}
/*隱藏游標*/
void show_cursor(int hide)
{
CONSOLE_CURSOR_INFO cciCursor;
HANDLE hout;
hout = GetStdHandle(STD_OUTPUT_HANDLE);
if(GetConsoleCursorInfo(hout, &cciCursor))
{
cciCursor.bVisible = hide;
SetConsoleCursorInfo(hout, &cciCursor);
}
}
/*設定顏色*/
void set_color(int color)
{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), color);
}
main()
{
int i,j;
show_cursor(0);
srand(time(NULL));
//初始化結構體
for (i=0;i<100;i++)
{
st[i].x = rand()%80;
st[i].y = rand()%20;
st[i].ch = rand()%(49-47)+48;
}
while (1)
{
for (i=0;i<100;i++)
{
gotoxy(st[i].x,st[i].y);
set_color(0x2);//最先出現的顏色;
putchar(st[i].ch);
gotoxy(st[i].x,st[i].y-5);
putchar(" ");
st[i].y++;
st[i].ch = rand()%(49-47)+48;
if (st[i].y-5>=18)
{
gotoxy(st[i].x,st[i].y-1);
putchar(" ");
gotoxy(st[i].x,st[i].y-2);
putchar(" ");
gotoxy(st[i].x,st[i].y-3);
putchar(" ");
gotoxy(st[i].x,st[i].y-4);
putchar(" ");
gotoxy(st[i].x,st[i].y-4);
putchar(" ");
}
if (st[i].y > 23)
{
st[i].x = rand()%80;
st[i].y = rand()%20;
}
gotoxy(st[i].x,st[i].y);
set_color(0xA);//由前一個顏色漸變成的顏色
putchar(st[i].ch);
}
Sleep(120);
}
}
color(0); printf("黑色\n"); color(1); printf("藍色\n"); color(2); printf("綠色\n"); color(3); printf("湖藍色\n"); color(4); printf("紅色\n"); color(5); printf("紫色\n"); color(6); printf("黃色\n"); color(7); printf("白色\n"); color(8); printf("灰色\n"); color(9); printf("淡藍色\n"); color(10); printf("淡綠色\n"); color(11); printf("淡淺綠色\n"); color(12); printf("淡紅色\n"); color(13); printf("淡紫色\n"); color(14); printf("淡黃色\n"); color(15); printf("亮白色\n")幾個基本的顏色;