在實際的工作中,我們可能會經常使用連結串列結構來儲存資料,特別是嵌入式開發,經常會使用linux核心最經典的雙向連結串列 list_head。本篇文章詳細介紹了Linux核心的通用連結串列是如何實現的,對於經常使用的函式都給出了詳細的說明和測試用例,並且移植了Linux核心的連結串列結構,在任意平臺都可以方便的呼叫核心已經寫好的函式。建議收藏,以備不時之需!
@[TOC]
連結串列簡介連結串列是一種常用的組織有序資料的資料結構,它透過指標將一系列資料節點連線成一條資料鏈,是線性表的一種重要實現方式。相對於陣列,連結串列具有更好的動態性,建立連結串列時無需預先知道資料總量,可以隨機分配空間,可以高效地在連結串列中的任意位置實時插入或刪除資料。 通常連結串列資料結構至少應包含兩個域:資料域和指標域,資料域用於儲存資料,指標域用於建立與下一個節點的聯絡。按照指標域的組織以及各個節點之間的聯絡形式,連結串列又可以分為單鏈表、雙鏈表、迴圈連結串列等多種型別,下面分別給出這幾類常見連結串列型別的示意圖:
單鏈表單鏈表是最簡單的一類連結串列,它的特點是僅有一個指標域指向後繼節點(next),因此,對單鏈表的遍歷只能從頭至尾(通常是NULL空指標)順序進行。
雙鏈表透過設計前驅和後繼兩個指標域,雙鏈表可以從兩個方向遍歷,這是它區別於單鏈表的地方。如果打亂前驅、後繼的依賴關係,就可以構成"二叉樹";如果再讓首節點的前驅指向連結串列尾節點、尾節點的後繼指向首節點,就構成了迴圈連結串列;如果設計更多的指標域,就可以構成各種複雜的樹狀資料結構。
迴圈連結串列迴圈連結串列的特點是尾節點的後繼指向首節點。前面已經給出了雙鏈表的示意圖,它的特點是從任意一個節點出發,沿兩個方向的任何一個,都能找到連結串列中的任意一個數據。如果去掉前驅指標,就是單迴圈連結串列。
Linux核心中的連結串列上面介紹了普通連結串列的實現方式,可以看到資料域都是包裹在節點指標中的,透過節點指標訪問下一組資料。但是 Linux核心的連結串列實現可以說比較特殊,只有前驅和後繼指標,而沒有資料域。連結串列的標頭檔案是在include/list.h(Linux2.6核心)下。在實際工作中,也可以將核心中的連結串列複製出來供我們使用,就需不要造輪子了。
連結串列的定義核心連結串列只有前驅和後繼指標,並不包含資料域,這個連結串列具備通用性,使用非常方便。因此可以很容易的將核心連結串列結構體包含在任意資料的結構體中,非常容易擴充套件。我們只需要將連結串列結構體包括在資料結構體中就可以。下面看具體的程式碼。
核心連結串列的結構
//連結串列結構struct list_head{ struct list_head *prev; struct list_head *next;};
當需要用核心的連結串列結構時,只需要在資料結構體中定義一個struct list_head{}
型別的結構體成員物件就可以。這樣,我們就可以很方便地使用核心提供給我們的一組標準介面來對連結串列進行各種操作。我們定義一個學生結構體,裡面包含學號和數學成績。結構體如下:
struct student{ struct list_head list;//暫且將連結串列放在結構體的第一位 int ID; int math; };
連結串列的初始化核心實現
#define LIST_HEAD_INIT(name) { &(name), &(name) }#define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name)static inline void INIT_LIST_HEAD(struct list_head *list){ list->next = list; list->prev = list;}
說明 INIT_LIST_HEAD
和LIST_HEAD
都可以初始化連結串列,二者的區別如下: LIST_HEAD(stu_list)
初始化連結串列時會順便建立連結串列物件。
//LIST_HEAD(stu_list)展開如下struct list_head stu_list= { &(stu_list), &(stu_list) };
INIT_LIST_HEAD(&stu1.stu_list)
初始化連結串列時需要我們已經有了一個連結串列物件stu1_list
。
`我們可以看到連結串列的初始化其實非常簡單,就是讓連結串列的前驅和後繼都指向了自己。
舉例INIT_LIST_HEAD(&stu1.stu_list);
連結串列增加節點核心實現
/* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */#ifndef CONFIG_DEBUG_LISTstatic inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next){ next->prev = new; new->next = next; new->prev = prev; prev->next = new;}#elseextern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next);#endif/** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */#ifndef CONFIG_DEBUG_LISTstatic inline void list_add(struct list_head *new, struct list_head *head){ __list_add(new, head, head->next);}#elseextern void list_add(struct list_head *new, struct list_head *head);#endif/** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */static inline void list_add_tail(struct list_head *new, struct list_head *head){ __list_add(new, head->prev, head);}
說明 list_add
為頭插法,即在連結串列頭部(head節點)前插入節點。最後列印的時候,先插入的先列印,後插入的後列印。例如原連結串列為1->2->3,使用list_add
插入4後變為,4->1->2->3。因為連結串列時迴圈的,而且通常沒有首尾節點的概念,所以可以把任何一個節點當成head。 同理,list_add_tail
為尾插法,即在連結串列尾部(head節點)插入節點。最後列印的時候,先插入的後列印,後插入的先列印。例如原連結串列為1->2->3,使用list_add_tail
插入4後變為,1->2->3->4。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos; //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); //頭插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("list_add: \r\n"); list_for_each(pos, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos)->ID,((struct student*)pos)->math); } //尾插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 //list_add(&p->stu_list,&stu1.stu_list); //尾插法 list_add_tail(&p->stu_list,&stu2.stu_list); } printf("list_add_tail: \r\n"); list_for_each(pos, &stu2.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos)->ID,((struct student*)pos)->math); } return 0; }
連結串列刪除節點核心實現
//原來核心設定的刪除連結串列後的指向位置// # define POISON_POINTER_DELTA 0// #define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA)// #define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA)//這裡我們設定為NULL 核心中定義NULL 為0#define NULL ((void *)0)#define LIST_POISON1 NULL#define LIST_POISON2 NULL/* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */static inline void __list_del(struct list_head * prev, struct list_head * next){ next->prev = prev; prev->next = next;}/** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */#ifndef CONFIG_DEBUG_LISTstatic inline void list_del(struct list_head *entry){ __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2;}#elseextern void list_del(struct list_head *entry);#endif
說明 連結串列刪除之後,entry的前驅和後繼會分別指向LIST_POISON1
和LIST_POISON2
,這個是核心設定的一個區域,但是在本例中將其置為了NULL
。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos1; //注意這裡的pos2,後面會解釋為什麼定義為 struct student *pos2; //stu = (struct student*)malloc(sizeof(struct student)); //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); LIST_HEAD(stu); //頭插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("list_add: \r\n"); list_for_each(pos1, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } //刪除 list_for_each_entry(pos2,&stu1.stu_list,stu_list) { if (pos2->ID == 4) { list_del(&pos2->stu_list); break; } } printf("list_del\r\n"); list_for_each_entry(pos2,&stu1.stu_list,stu_list) { printf("ID = %d,math = %d\n",pos2->ID,pos2->math); } return 0; }
連結串列替換節點核心實現
/** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */static inline void list_replace(struct list_head *old, struct list_head *new){ new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new;}static inline void list_replace_init(struct list_head *old, struct list_head *new){ list_replace(old, new); INIT_LIST_HEAD(old);//重新初始化}
說明
list_replace
使用新的節點替換舊的節點。 list_replace_init
與list_replace
不同之處在於,list_replace_init
會將舊的節點重新初始化,讓前驅和後繼指向自己。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos1; struct student *pos2; struct student new_obj={.ID=100,.math=100}; //stu = (struct student*)malloc(sizeof(struct student)); //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); LIST_HEAD(stu); //頭插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("list_add: \r\n"); list_for_each(pos1, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } //替換 list_for_each_entry(pos2,&stu1.stu_list,stu_list) { if (pos2->ID == 4) { list_replace(&pos2->stu_list,&new_obj.stu_list); break; } } printf("list_replace\r\n"); list_for_each_entry(pos2,&stu1.stu_list,stu_list) { printf("ID = %d,math = %d\n",pos2->ID,pos2->math); } return 0; }
連結串列刪除並插入節點核心實現
/** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */static inline void list_move(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add(list, head);}/** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */static inline void list_move_tail(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add_tail(list, head);}
說明 list_move
函式實現的功能是刪除list指向的節點,同時將其以頭插法插入到head中。list_move_tail
和list_move
功能類似,只不過是將list節點插入到了head的尾部。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos1; struct student *pos2; struct student new_obj={.ID=100,.math=100}; //stu = (struct student*)malloc(sizeof(struct student)); //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); LIST_HEAD(stu); //頭插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("list_add: \r\n"); list_for_each(pos1, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } //移位替換 list_for_each_entry(pos2,&stu1.stu_list,stu_list) { if (pos2->ID == 0) { list_move(&pos2->stu_list,&stu1.stu_list); break; } } printf("list_move\r\n"); list_for_each_entry(pos2,&stu1.stu_list,stu_list) { printf("ID = %d,math = %d\n",pos2->ID,pos2->math); } return 0; }
連結串列的合併核心實現
static inline void __list_splice(struct list_head *list, struct list_head *head){ struct list_head *first = list->next; struct list_head *last = list->prev; struct list_head *at = head->next; first->prev = head; head->next = first; last->next = at; at->prev = last;}/** * list_splice - join two lists * @list: the new list to add. * @head: the place to add it in the first list. */static inline void list_splice(struct list_head *list, struct list_head *head){ if (!list_empty(list)) __list_splice(list, head);}/** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */static inline void list_splice_init(struct list_head *list, struct list_head *head){ if (!list_empty(list)) { __list_splice(list, head); INIT_LIST_HEAD(list);//置空 }}
說明 list_splice
完成的功能是合併兩個連結串列。假設當前有兩個連結串列,表頭分別是stu_list1
和stu_list2
(都是struct list_head
變數),當呼叫list_splice(&stu_list1,&stu_list2)
時,只要stu_list1
非空,stu_list1
連結串列的內容將被掛接在stu_list2
連結串列上,位於stu_list2
和stu_list2.next
(原stu_list2
表的第一個節點)之間。新stu_list2
連結串列將以原stu_list1
表的第一個節點為首節點,而尾節點不變。
list_splice_init
和list_splice
類似,只不過在合併完之後,呼叫INIT_LIST_HEAD(list)
將list設定為空鏈。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos1; struct student *pos2; struct student new_obj={.ID=100,.math=100}; //stu = (struct student*)malloc(sizeof(struct student)); //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); LIST_HEAD(stu); //頭插法建立stu1 list連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("stu1: \r\n"); list_for_each(pos1, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } //頭插法建立stu2 list 連結串列 for (int i = 0;i < 3;i++) { q = (struct student *)malloc(sizeof(struct student)); q->ID=i; q->math = i+80; //頭插法 list_add(&q->stu_list,&stu2.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("stu2: \r\n"); list_for_each(pos1, &stu2.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } //合併 list_splice(&stu1.stu_list,&stu2.stu_list); printf("list_splice\r\n"); list_for_each(pos1, &stu2.stu_list) { printf("stu2 ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } return 0; }
連結串列的遍歷核心實現
//計算member在type中的位置#define offsetof(type, member) (size_t)(&((type*)0)->member)//根據member的地址獲取type的起始地址#define container_of(ptr, type, member) ({ \ const typeof(((type *)0)->member)*__mptr = (ptr); \ (type *)((char *)__mptr - offsetof(type, member)); })/** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */#define list_entry(ptr, type, member) \ container_of(ptr, type, member)/** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */#define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member)/** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */#define list_for_each(pos, head) \ for (pos = (head)->next; prefetch(pos->next), pos != (head); \ pos = pos->next)/** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. * * This variant differs from list_for_each() in that it's the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */#define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next)/** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */#define list_for_each_prev(pos, head) \ for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ pos = pos->prev)/** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */#define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next)/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ prefetch(pos->member.prev), &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))/** * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue() * @pos: the type * to use as a start point * @head: the head of the list * @member: the name of the list_struct within the struct. * * Prepares a pos entry for use as a start point in list_for_each_entry_continue(). */#define list_prepare_entry(pos, head, member) \ ((pos) ? : list_entry(head, typeof(*pos), member))/** * list_for_each_entry_continue - continue iteration over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Continue to iterate over list of given type, continuing after * the current position. */#define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */#define list_for_each_entry_from(pos, head, member) \ for (; prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))/** * list_for_each_entry_safe_continue * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing after current point, * safe against removal of list entry. */#define list_for_each_entry_safe_continue(pos, n, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))/** * list_for_each_entry_safe_from * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type from current point, safe against * removal of list entry. */#define list_for_each_entry_safe_from(pos, n, head, member) \ for (n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))/** * list_for_each_entry_safe_reverse * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate backwards over list of given type, safe against removal * of list entry. */#define list_for_each_entry_safe_reverse(pos, n, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member), \ n = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.prev, typeof(*n), member))
說明 list_entry(ptr, type, member)
可以得到節點結構體的地址,得到地址後就可以對結構體中的元素進行操作了。依靠list_entry(ptr, type, member)
函式,核心連結串列的增刪查改都不需要知道list_head
結構體所嵌入式的物件,就可以完成各種操作。(為什麼這裡使用container_of
來定義list_entry(ptr, type, member)
結構體呢,下面會詳細解釋) list_first_entry(ptr, type, member)
得到的是結構體中第一個元素的地址 list_for_each(pos, head)
是用來正向遍歷連結串列的,pos相當於一個臨時的節點,用來不斷指向下一個節點。 list_for_each_prev(pos, head)
和list_for_each_entry_reverse(pos, head, member)
是用來倒著遍歷連結串列的 list_for_each_safe(pos, n, head)
和list_for_each_entry_safe(pos, n, head, member)
,這兩個函式是為了避免在遍歷連結串列的過程中因pos節點被釋放而造成的斷鏈這個時候就要求我們另外提供一個與pos同類型的指標n,在for迴圈中暫存pos下一個節點的地址。(核心的設計者考慮的真是全面!) list_prepare_entry(pos, head, member)
用於準備一個結構體的首地址,用在list_for_each_entry_contine()
中 list_for_each_entry_continue(pos, head, member)
從當前pos的下一個節點開始繼續遍歷剩餘的連結串列,不包括pos.如果我們將pos、head、member傳入list_for_each_entry
,此宏將會從連結串列的頭節點開始遍歷。 list_for_each_entry_continue_reverse(pos, head, member)
從當前的pos的前一個節點開始繼續反向遍歷剩餘的連結串列,不包括pos。 list_for_each_entry_from(pos, head, member)
從pos開始遍歷剩餘的連結串列。 list_for_each_entry_safe_continue(pos, n, head, member)
從pos節點的下一個節點開始遍歷剩餘的連結串列,並防止因刪除連結串列節點而導致的遍歷出錯。 list_for_each_entry_safe_from(pos, n, head, member)
從pos節點開始繼續遍歷剩餘的連結串列,並防止因刪除連結串列節點而導致的遍歷出錯。其與list_for_each_entry_safe_continue(pos, n, head, member)
的不同在於在第一次遍歷時,pos沒有指向它的下一個節點,而是從pos開始遍歷。 list_for_each_entry_safe_reverse(pos, n, head, member)
從pos的前一個節點開始反向遍歷一個連結串列,並防止因刪除連結串列節點而導致的遍歷出錯。 list_safe_reset_next(pos, n, member)
返回當前pos節點的下一個節點的type結構體首地址。
#include "mylist.h"#include <stdio.h>#include <stdlib.h>struct student{ struct list_head stu_list; int ID; int math; };int main(){ struct student *p; struct student *q; struct student stu1; struct student stu2; struct list_head *pos1; struct student *pos2; struct student new_obj={.ID=100,.math=100}; //stu = (struct student*)malloc(sizeof(struct student)); //連結串列的初始化 INIT_LIST_HEAD(&stu1.stu_list); INIT_LIST_HEAD(&stu2.stu_list); LIST_HEAD(stu); //頭插法建立stu stu1連結串列 for (int i = 0;i < 6;i++) { p = (struct student *)malloc(sizeof(struct student)); p->ID=i; p->math = i+80; //頭插法 list_add(&p->stu_list,&stu1.stu_list); //尾插法 //list_add_tail(&p->list,&stu.list); } printf("stu1: \r\n"); list_for_each(pos1, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } printf("list_for_each_prev\r\n"); list_for_each_prev(pos1, &stu1.stu_list){ printf("stu2 ID = %d,math = %d\n",((struct student*)pos1)->ID,((struct student*)pos1)->math); } return 0; }
例子就不都寫出來了,感興趣的可以自己試試。
疑惑解答 之前我們定義結構體的時候是把 struct list_head
放在首位的,當使用list_for_each
遍歷的時候,pos獲取的位置就是結構體的位置,也就是連結串列的位置。如下所示
struct student{ struct list_head list;//暫且將連結串列放在結構體的第一位 int ID; int math; };
list_for_each(pos, &stu1.stu_list) { printf("ID = %d,math = %d\n",((struct student*)pos)->ID,((struct student*)pos)->math); }
但是當我們把struct list_head list;
放在最後時,pos獲取的顯然就已經不是連結串列的位置了,那麼當我們再次呼叫list_for_each
時就會出錯。
struct student{ int ID; int math; struct list_head list;//暫且將連結串列放在結構體的第一位};
list_for_each_entry
這個函式表示在遍歷的時候獲取entry,該宏中的pos型別為容器結構型別的指標,這與前面list_for_each
中的使用的型別不再相同(這也就是為什麼我們上面會分別定義pos1和pos2的原因了),不過這也是情理之中的事,畢竟現在的pos,我要使用該指標去訪問資料域的成員age了;head是你使用INIT_LIST_HEAD
初始化的那個物件,即頭指標,注意,不是頭結點;member就是容器結構中的連結串列元素物件。使用該宏替代前面的方法。這個時候就要用到container_of
這個宏了。(再一次感嘆核心設計者的偉大)。
關於container_of
宏將在下一篇文章詳細介紹,這裡先知道如何使用就可以。
這裡需要注意一點,如果是在GNU中使用GCC進行程式開發,可以不做更改,直接使用上面的函式即可;但如果你想把其移植到Windows環境中進行使用,可以直接將prefetch語句刪除即可,因為prefetch函式它透過對資料手工預取的方法,減少了讀取延遲,從而提高了效能,也就是prefetch是GCC用來提高效率的函式,如果要移植到非GNU環境,可以換成相應環境的預取函式或者直接刪除也可,它並不影響連結串列的功能。
/* * @Description: 移植Linux2.6核心list.h * @Version: V1.0 * @Autor: https://blog.csdn.net/qq_16933601 * @Date: 2020-09-12 22:54:51 * @LastEditors: Carlos * @LastEditTime: 2020-09-16 00:35:17 */#ifndef _MYLIST_H#define _MYLIST_H //原來連結串列刪除後指向的位置,這裡我們修改成 0// # define POISON_POINTER_DELTA 0// #define LIST_POISON1 ((void *) 0x00100100 + POISON_POINTER_DELTA)// #define LIST_POISON2 ((void *) 0x00200200 + POISON_POINTER_DELTA)#define NULL ((void *)0)#define LIST_POISON1 NULL#define LIST_POISON2 NULL//計算member在type中的位置#define offsetof(type, member) (size_t)(&((type*)0)->member)//根據member的地址獲取type的起始地址#define container_of(ptr, type, member) ({ \ const typeof(((type *)0)->member)*__mptr = (ptr); \ (type *)((char *)__mptr - offsetof(type, member)); })//連結串列結構struct list_head{ struct list_head *prev; struct list_head *next;};#define LIST_HEAD_INIT(name) { &(name), &(name) }#define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name)static inline void INIT_LIST_HEAD(struct list_head *list){ list->next = list; list->prev = list;}static inline void init_list_head(struct list_head *list){ list->prev = list; list->next = list;}#ifndef CONFIG_DEBUG_LISTstatic inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next){ next->prev = new; new->next = next; new->prev = prev; prev->next = new;}#elseextern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next);#endif//從頭部新增/** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */#ifndef CONFIG_DEBUG_LISTstatic inline void list_add(struct list_head *new, struct list_head *head){ __list_add(new, head, head->next);}#elseextern void list_add(struct list_head *new, struct list_head *head);#endif//從尾部新增static inline void list_add_tail(struct list_head *new, struct list_head *head){ __list_add(new, head->prev, head);}static inline void __list_del(struct list_head *prev, struct list_head *next){ prev->next = next; next->prev = prev;}static inline void list_del(struct list_head *entry){ __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2;}static inline void __list_splice(struct list_head *list, struct list_head *head){ struct list_head *first = list->next; struct list_head *last = list->prev; struct list_head *at = head->next; first->prev = head; head->next = first; last->next = at; at->prev = last;}/** * list_empty - tests whether a list is empty * @head: the list to test. */static inline int list_empty(const struct list_head *head){ return head->next == head;}/** * list_splice - join two lists * @list: the new list to add. * @head: the place to add it in the first list. */static inline void list_splice(struct list_head *list, struct list_head *head){ if (!list_empty(list)) __list_splice(list, head);}/** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */static inline void list_replace(struct list_head *old, struct list_head *new){ new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new;}static inline void list_replace_init(struct list_head *old, struct list_head *new){ list_replace(old, new); INIT_LIST_HEAD(old);}/** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */static inline void list_move(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add(list, head);}/** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */static inline void list_move_tail(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add_tail(list, head);}#define list_entry(ptr, type, member) \ container_of(ptr, type, member)#define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member)#define list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next)/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */#define list_for_each_prev(pos, head) \ for (pos = (head)->prev; pos != (head); \ pos = pos->prev)
養成習慣,先贊後看!如果覺得寫的不錯,歡迎關注,點贊,收藏,轉發,謝謝! 以上程式碼均為測試後的程式碼。如有錯誤和不妥的地方,歡迎指出。